Hi guys, I'm new in the field of web dev, and game dev. However, I'm starting designing games with the Godot Engine and I was looking for a good place to deploy REST API to manage game data. Since I'm a python user, why not trying PythonAnywhere? However, I was wondering why people use Firebase, or Google stuff the most, when game dev comes into play. Is there any limitation I can't figure out right now in using PythonAnywhere for REST API involved in (webGL or Android) Games? Maybe limitations about storaging, bottleneck problems typical in the world of game data managing. I don't know. What do you think?